/*
	Azid Engine is 3D Game Engine developed along side with Galactic Siege (see Google Code) 
    Copyright (C) 2010  Jorgen Ader
    
	This file is part of AzidEngine.

    AzidEngine is free software: you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation, either version 3 of the License, or
    (at your option) any later version.

    AzidEngine is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with AzidEngine.  If not, see <http://www.gnu.org/licenses/>. 
*/

// TODO change to compatible directory's for *nix and Windows or add define's

#ifndef AzidEngineIncludes
#	define AzidEngineIncludes
#	include <Ogre.h>
#	include <OIS/OIS.h>
#	include <CEGUI/CEGUI.h>
#	include <CEGUI/RendererModules/Ogre/CEGUIOgreRenderer.h>
#	include <OgreOggSound/OgreOggSound.h>
#	include <boost/filesystem.hpp>
#	include <fstream>
#	include <vector>
#	include <map>
#	include <sstream>
#	include "EngineSettingsManager.hpp"
#	include "EngineObjectManager.hpp"
#	include "EngineStateManager.hpp"
#	include "EngineNetworkManager.hpp"
#	include "EngineModManager.hpp"
#	include "AzidEngine.hpp"
#endif
